I've been studying some java for the past few weaks and now, I'm able to make calculators of one purpose.
This calculator however, will calculate all voting powers of all levels in a 95% accuracy. Since New Grounds never explained how the voting power works (by detail), and some of you may not know the highest voting power (until pimp reached god). Then this calculator is right for you.
For nearly three years, I was curious of how a users voting power works level by level. It took me months to figure out the complex formula from levels 1 to 60. Until I found out how strong it is in each level, I made a long list of all the levels with all their voting powers and B/P ranks in two notebooks and discovered the formula. But it didn't apply to levels 1 to 7 as it starts with 1.50 votes (10exp) and it increases abnormally fast to level 8 with 5.00 votes (550exp), while it takes so many levels to reach 10 votes. This means that levels 1 to 7 have their own formula. About less than three years later, I discovered the formula for levels 1 to 7, now the voting power table is complete.
So, now that have learned some descent programming, I may reveal the calculator to you.
Not only I discovered the formula for voting powers, I also invented what I call the VQ (voting quotient).
What the VQ does is pretty much like the IQ, only with vote mass that expands from 1 to 10 votes, and in case of B/P, it expands from 1 to 16.
The formula for the standard VQ is: (VP - 1) / 4.5 x 100
The formula for the B/P VQ is: (VP - 1) / 7.5 x 100
Here's the standard VQ chart:
0VQ = guest, 1 vote
11VQ = first deposit, 1.5 votes
22VQ = first level advanced, 2 votes
25VQ = very weak, 2.13 votes
50VQ = weak, 3.25 votes
75VQ = bellow normal, 4.38 votes
100VQ = normal, 5.50 votes
125VQ = above normal, 6.63 votes
150VQ = strong, 7.75 votes
175VQ = very strong, 8.88 votes
Here's the B/P VQ chart:
0VQ = guest, 1 vote
7VQ = first deposit, 1.5 votes
13VQ = first level advanced, 2 votes
25VQ = very weak, 2.88 votes
50VQ = weak, 4.75 votes
75VQ = bellow normal, 6.63 votes
100VQ = normal, 8.50 votes
125VQ = above normal, 10.38 votes
150VQ = strong, 12.25 votes
175VQ = very strong, 14.13 votes
You can choose either with or without B/P points, but as of now, I still need to know how to do that part in my coding. It's still difficult to explain the complete formula for voting powers since it's divided in two formulas at once.
So the formula for voting power will be this:
Level 1 = 1 + exp / 20
Level 2 = 2 + (exp - 20) / 30 x 6/7
Level 3 = 2_6/7 + (exp - 50) / 50 x 5/7
Level 4 = 3_4/7 + (exp - 100) / 80 x 4/7
Level 5 = 4_1/7 + (exp - 180) / 100 x 3/7
Level 6 = 4_4/7 + (exp - 280) / 120 x 2/7
Level 7 = 4_6/7 + (exp - 400) / 150 x 1/7
Levels 8 to 60 = 5 + 5 (level - 8) / 52
......yeah... it's that difficult.
So here's a summary of the first voting powers:
1exp = 1.05 votes
2exp = 1.10 votes
3exp = 1.15 votes
4exp = 1.20 votes
5exp = 1.25 votes
6exp = 1.30 votes
7exp = 1.35 votes
8exp = 1.40 votes
9exp = 1.45 votes
10exp = 1.50 votes
12exp = 1.60 votes
14exp = 1.70 votes
16exp = 1.80 votes
18exp = 1.90 votes
20exp = 2.00 votes
23exp = 2.08 votes
26exp = 2.17 votes
30exp = 2.28 votes
Hopefully I might upload the calculator soon, and maybe ad some music and some pics to give the submission a meaning. I may also start making a board game for you, it's written as a concept now, but soon it'll turn into a board game.
UPDATE: April 1, 2011: I've started another project, this one is going to be a Mugen character named "Project #001". It's my first character to make. I've created its DEF, CNS, and CMD files to develop, all that there's missing are some AIR, SFF, and SND files to complete the character.
It becomes a bitch to draw the sprites with Microsoft Paint or Adobe Photo Shop, yet I can't even save them for whatever reason.
But, other than that, I may come back developing the voting power calculator when I have the time and motivation.